Handles spritesheet animation.
It iterates through the spritesheet frames inside the animation queue. Called by game loop.
It iterates through the spritesheet frames inside the animation queue. Called by game loop.
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Methods
(static) clear()
[Not directly used] Clears animation queue.
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(static) play(name)
Plays animation.
Parameters:
Name | Type | Description |
---|---|---|
name |
string | animation name (identifier) |
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(static) run()
[Not directly used] Executes animation.
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(static) stop(name)
Stops animation.
Parameters:
Name | Type | Description |
---|---|---|
name |
string | animation name |
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