/* prog6.1.c */
#include <stdio.h>
#include <stdlib.h>

typedef int Item;

#define key(A) (A)
#define less(A, B) (key(A) < key(B))
#define exch(A, B) { Item t = A; A = B; B = t; } 
#define compexch(A, B) if (less(B, A)) exch(A, B)

void insertion(Item a[], int l, int r)
  { int i;
    for (i = l+1; i <= r; i++) compexch(a[l], a[i]);
    for (i = l+2; i <= r; i++)
      { int j = i; Item v = a[i]; 
        while (less(v, a[j-1]))
          { a[j] = a[j-1]; j--; }
        a[j] = v; 
      } 
  }

int main(int argc, char *argv[])
  { int i, N = atoi(argv[1]), sw = atoi(argv[2]);
    int *a = malloc(N*sizeof(int));
    if (sw) 
      for (i = 0; i < N; i++) 
        a[i] = 1000*(1.0*rand()/RAND_MAX);
    else 
      while (scanf("%d", &a[N]) == 1) N++; 
    insertion(a, 0, N-1);
    for (i = 0; i < N; i++) printf("%3d ", a[i]);
    printf("\n");
    return 0;
  }
